Naruto Shippuden: Ultimate Ninja Storm 4 cover art

games like

Naruto Shippuden: Ultimate Ninja Storm 4

Naruto Shippuden: Ultimate Ninja Storm 4 leans Reads (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION5 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10

8 games like Naruto Shippuden: Ultimate Ninja Storm 4

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dragon Ball Z: Budokai 3 cover art
Dragon Ball Z: Budokai 3Competitive PvP · anime fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (5 vs 6) - Combo execution, teleport counters and beam timing demand hands

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Jump Force cover art
Jump ForceCompetitive PvP · anime arena fighter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 5) - Human opponents force guard-break guessing

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ARMS cover art
ARMSCompetitive PvP · arena fighting game

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Curving punches and dodge timing

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (5 vs 6) - Combo routes into Super meter need decent but modest hands.

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Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fighter

Both lean on optimization about the same (4 vs 4). Biggest difference: execution (5 vs 6) - Slower engine lowers the ceiling but spacing still needs hands.

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Dragon Ball: Xenoverse cover art
Dragon Ball: XenoversePracticed Mastery · arena fighter

Both lean on variance about the same (2 vs 2). Biggest difference: reads (6 vs 4) - Online PvP rewards predicting human mixups; PvE is scripted

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FIFA Soccer 11 cover art
FIFA Soccer 11Competitive PvP · football simcross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (5 vs 6) - Pass timing, dribbling and finishing demand stick skill

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Pro Evolution Soccer 2009 cover art
Pro Evolution Soccer 2009Competitive PvP · football simulationcross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Close control and finishing windows demand stick precision

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Game details

Released
2016
Developer
CyberConnect2
Franchise
Naruto
Platforms
PS4, PC, XONE
Modes
Single player, Multiplayer
IGDB critics
75/100
IGDB users
77/100
FightingAdventureAction