Natural Selection 2 cover art

games like

Natural Selection 2

Natural Selection 2 leans Execution (Grand Arena). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10

Like Natural Selection 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Natural Selection 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Overwatch cover art
OverwatchGrand Arena · hero shooter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Ult tracking, flanks, and baiting human teams

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Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Hitscan aim and ability timing in firefights

full comparison →
Squad cover art
SquadCompetitive PvP · milsim tactical shooter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Squad tactics versus humans demand prediction

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Battlefield 4 cover art
Battlefield 4Competitive PvP · military FPS

Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Gunplay, vehicle mastery, and movement under fire

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Command & Conquer: Red Alert 2 cover art
Command & Conquer: Red Alert 2Grand Arena · real-time strategy

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 6) - Superweapon timing and unit grouping require practiced multitasking

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Smite cover art
SmiteGrand Arena · action MOBA

Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Third-person skillshots raise the aim floor.

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Age of Empires II: Definitive Edition cover art
Age of Empires II: Definitive EditionGrand Arena · historical RTS

Both lean on variance about the same (2 vs 2). Biggest difference: optimization (6 vs 8) - civ build orders deeply mapped

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TagPro cover art
TagProCompetitive PvP · online capture-the-flag

Both lean on reads about the same (6 vs 6). Biggest difference: optimization (6 vs 4) - Map routes, button plays and power-up timing are studyable

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Arma 3 cover art
Arma 3Grand Arena · military simulation sandbox

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 4) - Mission scripts and AI behavior vary

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Warhammer 40,000: Dawn of War II cover art
Warhammer 40,000: Dawn of War IIGrand Arena · squad tactics RTS

Both lean on optimization about the same (6 vs 6). Biggest difference: variance (2 vs 4) - Retreat damage, wargear drops, and map control variance add uncertainty

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SoulCalibur III cover art
SoulCalibur IIICompetitive PvP · 3D fighting game

Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Spacing, movement and just-frame timing demand real hands

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Insurgency cover art
InsurgencyCompetitive PvP · tactical FPS

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (6 vs 4) - Loadout points and objective route knowledge

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Game details

Released
2012
Developer
Unknown Worlds Entertainment
Platforms
PC
Modes
Multiplayer
IGDB critics
85/100
IGDB users
78/100
ShooterPuzzleReal Time Strategy (RTS)StrategyIndieActionScience fictionHorrorSurvivalStealth