Resident Evil: Operation Raccoon City cover art

games like

Resident Evil: Operation Raccoon City

Resident Evil: Operation Raccoon City leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter, Adventure - then ranked by cheat-test profile.

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION3 /10

12 games like Resident Evil: Operation Raccoon City

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Call of Duty 3 cover art
Call of Duty 3Pure Mechanics · military FPS

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Medal of Honor cover art
Medal of HonorPure Mechanics · military FPS

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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F.E.A.R. 3 cover art
F.E.A.R. 3Practiced Mastery · horror FPS

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Squad AI flanks convincingly but follows mappable routines

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Homefront cover art
HomefrontPure Mechanics · military FPS

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Multiplayer adds some human prediction

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Aliens vs. Predator cover art
Aliens vs. PredatorPracticed Mastery · asymmetric horror shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - human opponents in multiplayer modes

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Plants vs. Zombies: Garden Warfare cover art
Plants vs. Zombies: Garden WarfareCompetitive PvP · class-based shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 4) - Human opponents flank and juke in class-based skirmishes

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Resistance: Fall of Man cover art
Resistance: Fall of ManPracticed Mastery · sci-fi FPS

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (3 vs 4) - Exotic weapon selection per encounter rewards system knowledge.

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James Bond 007: Nightfire cover art
James Bond 007: NightfirePracticed Mastery · licensed FPS

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 1) - Levels and AI behaviour are fixed and learnable

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Lost Planet: Extreme Condition cover art
Lost Planet: Extreme ConditionPracticed Mastery · third-person shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Multiplayer modes add some mind games

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The Lord of the Rings: Conquest cover art
The Lord of the Rings: ConquestCompetitive PvP · action battlefield game

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Class combos and timing carry battlefield skirmishes

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Command & Conquer: Renegade cover art
Command & Conquer: RenegadePracticed Mastery · FPS strategy hybrid

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 1) - Maps and economy rules are fully known

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Call of Juarez: The Cartel cover art
Call of Juarez: The CartelPure Mechanics · story-driven FPS

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Co-op secret objectives add mild teammate suspicion

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Game details

Released
2012
Developer
Slant Six Games
Franchise
Resident Evil
Platforms
PS3, PC, X360
Modes
Single player, Multiplayer, Co-operative
IGDB critics
44/100
IGDB users
52/100
ShooterAdventureActionHorrorSurvival