Samurai Shodown (2019) cover art

games like

Samurai Shodown (2019)

Samurai Shodown (2019) leans Reads (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION8 /10READS9 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Samurai Shodown (2019), but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

7 games like Samurai Shodown (2019)

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Smash Bros. Ultimate cover art
Super Smash Bros. UltimateCompetitive PvP · platform fighter

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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For Honor cover art
For HonorCompetitive PvP · directional melee fighter

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Revenge build and ganks add swings

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Street Fighter V cover art
Street Fighter VGrand Arena · 2D fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - No RNG; match flow is entirely player-driven

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Tekken cover art
TekkenCompetitive PvP · 3D fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (9 vs 8) - Human opponent adapts; throws, lows, sidesteps form mixup mind-games

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Dragon Ball: Sparking! Zero cover art
Dragon Ball: Sparking! ZeroGrand Arena · 3D arena fighter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (9 vs 8) - Perception and counter-burst exchanges are pure human reads

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The King of Fighters '98 cover art
The King of Fighters '98Competitive PvP · fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (9 vs 8) - Human opponents constantly adapt and condition you

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Rainbow Six Siege cover art
Rainbow Six SiegeGrand Arena · tactical FPScross-genre

Both lean on reads about the same (9 vs 9). Biggest difference: execution (8 vs 7) - Crisp aim required but TTK is unforgiving.

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Game details

Released
1993
Developer
SNK
Franchise
Samurai Shodown
Platforms
Arcade, neogeoaes, PS3, SNES, Wii, Genesis/MegaDrive, 3DO, FM Towns, PS1, PSP, Neo Geo CD, Sega CD, SFAM
Modes
Single player, Multiplayer
IGDB critics
43/100
IGDB users
73/100
FightingActionHistorical