Sniper Elite V2 cover art

games like

Sniper Elite V2

Sniper Elite V2 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Sniper Elite V2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Sniper Elite V2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Sniper: Ghost Warrior cover art
Sniper: Ghost WarriorPracticed Mastery · sniping shooter

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Scripted outpost AI

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Tom Clancy's Splinter Cell: Conviction cover art
Tom Clancy's Splinter Cell: ConvictionPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Encounter rooms have clear optimal clear orders

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Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Open maps reward planned routes, sound masking and relocation

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Freedom Fighters cover art
Freedom FightersPracticed Mastery · squad shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Third-person gunplay and squad command under fire

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Army of Two cover art
Army of TwoPracticed Mastery · co-op third-person shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Cover shooting and co-op timing

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Brothers in Arms: Road to Hill 30 cover art
Brothers in Arms: Road to Hill 30Practiced Mastery · tactical WWII shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Aiming matters but suppression mechanics soften it

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Metal Gear Solid 2: Sons of Liberty cover art
Metal Gear Solid 2: Sons of LibertyPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 7) - Chokepoint memorisation and radar manipulation are learnable and repeatable

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SuperHot cover art
SuperHotPracticed Mastery · puzzle FPS

Both lean on variance about the same (2 vs 2). Biggest difference: optimization (5 vs 7) - Each level is a solvable movement-and-kill-order puzzle

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Payday 2 cover art
Payday 2Practiced Mastery · co-op heist shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 4) - Random vault locations, guard patrols, and escrow rolls

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Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 7) - SMI scoring system incentivises optimal ghost, panther, or assault routing

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Tom Clancy's Ghost Recon Wildlands cover art
Tom Clancy's Ghost Recon WildlandsPracticed Mastery · open-world tactical shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Headshots, drone marking, and sync shots reward steady aim

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Game details

Released
2012
Developer
Rebellion Developments
Platforms
PS3, PC, WiiU, X360
Modes
Single player, Multiplayer, Co-operative
IGDB critics
67/100
IGDB users
72/100
ShooterTacticalActionHistoricalStealthWarfare