Subterrain cover art

games like

Subterrain

Subterrain leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator, Strategy - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE5 /10OPTIMIZATION8 /10

12 games like Subterrain

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Borderlands 2 cover art
Borderlands 2Systems & Chaos · looter shooter RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Aim matters but generous hit feel

full comparison →
Diablo III cover art
Diablo IIIPure Optimization · action RPG looter

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (8 vs 9) - Set bonuses and paragon levelling are almost entirely solvable

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Warframe cover art
WarframePure Optimization · looter shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Movement and combo timing matter in endgame Steel Path content

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Torchlight II cover art
Torchlight IIPure Optimization · action RPG

Both lean on variance about the same (5 vs 5). Biggest difference: execution (4 vs 3) - Faster combat asks for dodging and skill timing

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7 Days to Die cover art
7 Days to DiePure Optimization · zombie survival crafter

Both lean on execution about the same (4 vs 4). Biggest difference: variance (5 vs 4) - World generation and loot rolls randomized.

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Grim Dawn cover art
Grim DawnPure Optimization · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (5 vs 4) - Drop RNG and component rolls add moderate hidden information

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Xenoblade Chronicles 2 cover art
Xenoblade Chronicles 2Pure Optimization · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 3) - Auto-attack with art-timing inputs

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Project Zomboid cover art
Project ZomboidPure Optimization · zombie survival sim

Both lean on variance about the same (5 vs 5). Biggest difference: execution (4 vs 3) - Combat is deliberate; precision matters but is slow.

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Brotato cover art
BrotatoSystems & Chaos · survivors-like

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - Scripted enemy waves.

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Mutant Year Zero: Road to Eden cover art
Mutant Year Zero: Road to EdenPure Optimization · stealth tactics

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 3) - Stealth positioning before combat demands spatial precision

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Metaphor: ReFantazio cover art
Metaphor: ReFantazioPure Optimization · turn-based RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (5 vs 4) - Time-gated archetypes and random drops carry meaningful uncertainty

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Pathologic 2 cover art
Pathologic 2Systems & Chaos · narrative survival

Both lean on execution about the same (4 vs 4). Biggest difference: variance (5 vs 6) - Hunger, infection, and supplies fluctuate.

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Game details

Released
2016
Developer
PixelLore
Platforms
PS4, PC, XONE
Modes
Single player
IGDB critics
67/100
IGDB users
70/100
ShooterRole-playing (RPG)SimulatorStrategyAdventureIndieActionScience fictionHorrorSurvivalOpen world