
games like
Super Mario Bros. 35
Super Mario Bros. 35 leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Platform - then ranked by cheat-test profile.
Like Super Mario Bros. 35, but easier
Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.
12 games like Super Mario Bros. 35
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 7) - Build synergy and biome routing significantly improve runs.
full comparison →
Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Precise jumping and dive-dashing is decisive in most rounds
full comparison →
Both lean on optimization about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Mostly deterministic with hidden routes
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 0) - Enemies never adapt
full comparison →
Both lean on optimization about the same (5 vs 5). Biggest difference: reads (2 vs 0) - Co-op against a mountain, no adaptive opponent
full comparison →
Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Headshots, melee shoves, and special-infected reaction time
full comparison →
Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - High-speed open-world racing rewards precise braking and line choice
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 3) - Online opponents punish predictable lines
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 1) - Mutants follow telegraphed scripted attack patterns
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 4) - Knowing every trap and shortcut converges with play.
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 6) - Track-specific boost chains and shortcut routes are fully memorisable
full comparison →
Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 1) - Time-attack structure has no adaptive opponent
full comparison →Game details
- Released
- 2020
- Developer
- Arika
- Franchise
- Mario
- Platforms
- Switch
- Modes
- Multiplayer, Battle Royale
- IGDB critics
- 70/100
- IGDB users
- 62/100