Super Mario Bros. Crossover cover art

games like

Super Mario Bros. Crossover

Super Mario Bros. Crossover leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION7 /10READS0 /10VARIANCE0 /10OPTIMIZATION5 /10

Like Super Mario Bros. Crossover, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Super Mario Bros. Crossover

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

God of War II cover art
God of War IIPracticed Mastery · hack-and-slash action

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Deterministic encounter design

full comparison →
Crash Bandicoot cover art
Crash BandicootPure Mechanics · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - Tight jumps on narrow paths punish slop

full comparison →
Rayman Legends cover art
Rayman LegendsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Fixed levels

full comparison →
Donkey Kong Country 2: Diddy's Kong Quest cover art
Donkey Kong Country 2: Diddy's Kong QuestPracticed Mastery · side-scrolling platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Secret Lost World entrances hidden until found

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Rayman Origins cover art
Rayman OriginsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Deterministic levels

full comparison →
Jak and Daxter: The Precursor Legacy cover art
Jak and Daxter: The Precursor LegacyPracticed Mastery · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Precise jumping and combo movement

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Mirror's Edge Catalyst cover art
Mirror's Edge CatalystPracticed Mastery · open-world parkour

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Open world is static once explored

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Sonic the Hedgehog 3 cover art
Sonic the Hedgehog 3Practiced Mastery · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - Levels never change between runs

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Sonic Generations cover art
Sonic GenerationsPracticed Mastery · speed platformer

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (5 vs 6) - S-ranks come from memorising optimal routes and shortcuts

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Sonic Heroes cover art
Sonic HeroesPracticed Mastery · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Speed sections punish sloppy control

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Jak II cover art
Jak IIPracticed Mastery · action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Notoriously demanding missions and gunplay

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The Messenger cover art
The MessengerPracticed Mastery · retro action platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (0 vs 1) - deterministic level design

full comparison →

Game details

Released
2010
Developer
Exploding Rabbit
Platforms
browser
Modes
Single player
IGDB users
90/100
PlatformIndieActionFantasy