Tell Me Why cover art

games like

Tell Me Why

Tell Me Why leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Adventure - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10

12 games like Tell Me Why

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Back to the Future: The Game cover art
Back to the Future: The GamePure Optimization · episodic adventure

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

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Beneath a Steel Sky cover art
Beneath a Steel SkyPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

full comparison →
Rusty Lake Hotel cover art
Rusty Lake HotelPure Optimization · point-and-click puzzle

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

full comparison →
The Sims cover art
The SimsPure Optimization · life simulation

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Clicking menus has no physical ceiling

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Oxenfree cover art
OxenfreePure Optimization · supernatural narrative

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Radio tuning and walking demand no physical skill

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Danganronpa: Trigger Happy Havoc cover art
Danganronpa: Trigger Happy HavocPure Optimization · murder mystery VN

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Class trial rhythm sections add minor timing layer

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The Curse of Monkey Island cover art
The Curse of Monkey IslandPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 3) - puzzle solutions unknown on first play, then fixed

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Life is Strange: True Colors cover art
Life is Strange: True ColorsPure Optimization · supernatural narrative

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Empathy power and navigation demand no physical skill

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Danganronpa V3: Killing Harmony cover art
Danganronpa V3: Killing HarmonyPure Optimization · murder mystery VN

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - New Debate Scrum and other trial modes add mild timing

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Omori cover art
OmoriPure Optimization · psychological horror RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Turn-based menus, no dexterity needed

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Gorogoa cover art
GorogoaPure Optimization · panel puzzle game

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (6 vs 7) - Each panel arrangement has one elegant solvable answer

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The Secret of Monkey Island: Special Edition cover art
The Secret of Monkey Island: Special EditionPure Optimization · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 3) - Puzzle solutions are hidden information until discovered

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Game details

Released
2020
Developer
DON'T NOD
Platforms
PC, XONE
Modes
Single player
IGDB critics
81/100
IGDB users
75/100
AdventureDramaMystery