The King of Fighters '98: Ultimate Match cover art

games like

The King of Fighters '98: Ultimate Match

The King of Fighters '98: Ultimate Match leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE1 /10OPTIMIZATION4 /10

Like The King of Fighters '98: Ultimate Match, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like The King of Fighters '98: Ultimate Match

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dragon Ball Z: Budokai Tenkaichi 3 cover art
Dragon Ball Z: Budokai Tenkaichi 3Competitive PvP · arena fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Combo timing, dashes and beam clashes demand fast hands

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TagPro cover art
TagProCompetitive PvP · online capture-the-flag

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Ball handling, boosts and juke precision decide grabs

full comparison →
Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combat

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Feints and drags against adapting humans

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Mortal Kombat: Armageddon cover art
Mortal Kombat: ArmageddonCompetitive PvP · fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Combo strings and kombat timing decide exchanges

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Mortal Kombat Trilogy cover art
Mortal Kombat TrilogyCompetitive PvP · fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Dial-a-combo inputs and run-meter pressure demand fast hands

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Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Precise platforming through player-built obstacle courses is the ceiling

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SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 5) - Timing item throws against human racers' habits wins exchanges

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Marvel vs. Capcom: Clash of Super Heroes cover art
Marvel vs. Capcom: Clash of Super HeroesCompetitive PvP · tag fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Baiting a human's assist call or super is the duel

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Battlerite cover art
BattleriteCompetitive PvP · arena brawler

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Pure PvP mind games over counters and baits

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Mortal Kombat vs. DC Universe cover art
Mortal Kombat vs. DC UniverseCompetitive PvP · crossover fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Juggle combos and klose kombat timing

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Call of Duty: Modern Warfare 3 cover art
Call of Duty: Modern Warfare 3Pure Mechanics · military FPScross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 9) - aim and reflexes decide most engagements

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Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Flank uncertainty and titanfall timing only

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Game details

Released
2008
Developer
SNK
Franchise
The King of Fighters
Platforms
Arcade, PS4, PC, X360, PS2
Modes
Single player, Multiplayer, Split screen
IGDB critics
85/100
IGDB users
80/100
FightingArcadeAction