​The Ninja Saviors: Return of the Warriors cover art

games like

​The Ninja Saviors: Return of the Warriors

​The Ninja Saviors: Return of the Warriors leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Hack and slash/Beat 'em up, Arcade - then ranked by cheat-test profile.

EXECUTION7 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10

Like ​The Ninja Saviors: Return of the Warriors, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like ​The Ninja Saviors: Return of the Warriors

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Call of Juarez: Gunslinger cover art
Call of Juarez: GunslingerPracticed Mastery · arcade western shooter

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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My Friend Pedro cover art
My Friend PedroPracticed Mastery · acrobatic action shooter

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Hotline Miami cover art
Hotline MiamiPracticed Mastery · top-down action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - One-hit-death rooms demand flawless fast inputs

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God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parry timing and combo execution in combat

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Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Parry and stance timing carry duels and standoffs

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God of War (2005) cover art
God of War (2005)Practiced Mastery · character action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Blade combos, parries, and QTEs reward clean inputs

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Metal Gear Rising: Revengeance cover art
Metal Gear Rising: RevengeancePracticed Mastery · character action game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - parry timing and blade-mode cuts demand sharp reactions

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Darksiders cover art
DarksidersPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - combo-driven combat with dodge timing

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Katana ZERO cover art
Katana ZEROPracticed Mastery · neo-noir action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - One-hit-death slashing and deflects demand precision

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Marvel's Spider-Man Remastered cover art
Marvel's Spider-Man RemasteredPracticed Mastery · superhero action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - combat combos and traversal need precision

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Game details

Released
2019
Developer
Taito
Platforms
PS4, PC, Switch
Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB critics
74/100
IGDB users
87/100
FightingHack and slash/Beat 'em upArcadeAction