The Silver Case cover art

games like

The Silver Case

The Silver Case leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Visual Novel - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10

12 games like The Silver Case

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Steins;Gate cover art
Steins;GatePure Optimization · sci-fi visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 1) - Phone trigger timing hides branch conditions until discovered

full comparison →
VA-11 Hall-A: Cyberpunk Bartender Action cover art
VA-11 Hall-A: Cyberpunk Bartender ActionLight / Casual · bartender visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 1) - Recipe choices slightly shift dialogue but outcomes are mostly fixed

full comparison →
Everlasting Summer cover art
Everlasting SummerLight / Casual · visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - Mapping choice branches to endings is trivially solvable

full comparison →
Doki Doki Literature Club! cover art
Doki Doki Literature Club!Light / Casual · horror visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - One optimal path to reach all endings once mechanics known

full comparison →
Hotel Dusk: Room 215 cover art
Hotel Dusk: Room 215Pure Optimization · mystery adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Stylus puzzles need negligible dexterity

full comparison →
Valiant Hearts: The Great War cover art
Valiant Hearts: The Great WarPure Optimization · narrative puzzle adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Gentle timing in a few chase sequences

full comparison →
Oxenfree cover art
OxenfreePure Optimization · supernatural narrativecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Radio tuning and walking demand no physical skill

full comparison →
The Vanishing of Ethan Carter cover art
The Vanishing of Ethan CarterLight / Casual · first-person mysterycross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking and looking, nothing more

full comparison →
Murdered: Soul Suspect cover art
Murdered: Soul SuspectSystems & Chaos · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking and clue-clicking; demon stealth is trivial

full comparison →
Animal Crossing: New Leaf cover art
Animal Crossing: New LeafLight / Casual · life simulationcross-genre

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - Turnip market and town planning lightly reward optimizing

full comparison →
Life is Strange: True Colors cover art
Life is Strange: True ColorsPure Optimization · supernatural narrativecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Empathy power and navigation demand no physical skill

full comparison →
Omori cover art
OmoriPure Optimization · psychological horror RPGcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Turn-based menus, no dexterity needed

full comparison →

Game details

Released
2016
Developer
Grasshopper Manufacture
Platforms
PS4, Linux, PC, Mac, Switch
Modes
Single player
IGDB critics
68/100
IGDB users
65/100
PuzzleAdventureVisual NovelActionMystery