Trackmania cover art

games like

Trackmania

Trackmania leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing, Arcade - then ranked by cheat-test profile.

EXECUTION10 /10READS0 /10VARIANCE0 /10OPTIMIZATION7 /10

Like Trackmania, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Trackmania

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Neon White cover art
Neon WhitePure Mechanics · speed-run action

Both lean on execution about the same (10 vs 10). Biggest difference: variance (0 vs 1) - Fixed levels with no randomness; entirely deterministic

full comparison →
Trackmania Turbo cover art
Trackmania TurboPure Mechanics · arcade time-attack racer

Both lean on execution about the same (10 vs 10). Biggest difference: variance (0 vs 1) - Deterministic tracks with no hidden randomness

full comparison →
Cuphead cover art
CupheadPure Mechanics · boss-rush platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 9) - Tight dodging and parry timing decide every boss.

full comparison →
Hotline Miami 2: Wrong Number cover art
Hotline Miami 2: Wrong NumberPure Mechanics · top-down action

Both lean on reads about the same (0 vs 0). Biggest difference: variance (0 vs 2) - Enemy wander adds restart-to-restart noise

full comparison →
Katana ZERO cover art
Katana ZEROPracticed Mastery · neo-noir action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 8) - One-hit-death slashing and deflects demand precision

full comparison →
Metal Slug cover art
Metal SlugPracticed Mastery · run-and-gun arcade

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 8) - Dodging dense bullet patterns and precise shots carry every credit

full comparison →
Tony Hawk's Underground cover art
Tony Hawk's UndergroundPracticed Mastery · arcade skateboarding

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 8) - Combos plus off-board tricks keep the input ceiling high

full comparison →
Gran Turismo 4 cover art
Gran Turismo 4Practiced Mastery · racing simulation

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 8) - Hundreds of cars all demand precise inputs

full comparison →
Dirt Rally cover art
Dirt RallyPure Mechanics · rally simulator

Both lean on reads about the same (0 vs 0). Biggest difference: variance (0 vs 2) - Weather and surface degradation vary between stages

full comparison →
Trials Fusion cover art
Trials FusionPure Mechanics · physics motocross platformer

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (7 vs 5) - Optimal lines and trick scoring are learnable

full comparison →
Ghosts 'n Goblins cover art
Ghosts 'n GoblinsPure Mechanics · arcade platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (10 vs 9) - Committed jumps and pixel-precise throws, no mercy

full comparison →
ULTRAKILL cover art
ULTRAKILLPure Mechanics · retro first-person shooter

Both lean on execution about the same (10 vs 10). Biggest difference: variance (0 vs 2) - Enemy placement is fixed and fully readable after one pass

full comparison →

Game details

Released
2020
Developer
Ubisoft Nadeo
Franchise
TrackMania
Platforms
Series X|S, PS4, PC, PS5, XONE
Modes
Single player, Multiplayer, Split screen
IGDB users
79/100
RacingSportArcadeAction