WildStar cover art

games like

WildStar

WildStar leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION6 /10READS2 /10VARIANCE2 /10OPTIMIZATION8 /10

Like WildStar, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like WildStar

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Deus Ex: Human Revolution cover art
Deus Ex: Human RevolutionPure Optimization · immersive sim RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Combat demands moderate aim; takedowns are execution-gated

full comparison →
Mount & Blade: Warband cover art
Mount & Blade: WarbandPure Optimization · sandbox medieval RPG

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Directional blocking with a real skill ceiling

full comparison →
Magicka cover art
MagickaPracticed Mastery · spell-combo action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Enemies are scripted; friendly fire isn't adaptive

full comparison →
Elite Dangerous cover art
Elite DangerousPracticed Mastery · space sim

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 3) - Procedural galaxy, mission variance

full comparison →
Lost Ark cover art
Lost ArkPure Optimization · MMO ARPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 3) - Honing and gear RNG is notorious

full comparison →
Salt and Sanctuary cover art
Salt and SanctuaryPracticed Mastery · 2D soulslike

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (8 vs 7) - Skill tree builds and gear routing

full comparison →
Fallout: New Vegas cover art
Fallout: New VegasPure Optimization · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 4) - Shooter inputs with VATS assist

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Elden Ring cover art
Elden RingPracticed Mastery · open-world soulslike

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 8) - Dodge timing and weapon spacing carry every fight.

full comparison →
Dishonored cover art
DishonoredPracticed Mastery · immersive sim

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Blink timing and combat inputs matter.

full comparison →
Bloodborne cover art
BloodbornePracticed Mastery · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 8) - Aggressive dodges and rally timing demand sharp hands.

full comparison →
Cyberpunk 2077 cover art
Cyberpunk 2077Practiced Mastery · open-world action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Gunplay and movement reward aim but builds carry hard.

full comparison →
The Witcher 2: Assassins of Kings cover art
The Witcher 2: Assassins of KingsPracticed Mastery · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: optimization (8 vs 6) - Sign, alchemy, and skill builds matter

full comparison →

Game details

Released
2014
Developer
Carbine Studios
Platforms
PC
Modes
Massively Multiplayer Online (MMO)
IGDB critics
80/100
IGDB users
73/100
ShooterRole-playing (RPG)Science fiction