Yoshi's Crafted World cover art

games like

Yoshi's Crafted World

Yoshi's Crafted World leans Optimization (Light / Casual). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION2 /10READS1 /10VARIANCE1 /10OPTIMIZATION3 /10

12 games like Yoshi's Crafted World

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Gris cover art
GrisLight / Casual · artistic platformer

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - No opposition at all

full comparison →
Night in the Woods cover art
Night in the WoodsPracticed Mastery · narrative platformer

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Scripted small-town narrative; no adaptive opponents

full comparison →
Astro's Playroom cover art
Astro's PlayroomLight / Casual · 3D platformer

Both lean on reads about the same (1 vs 1). Biggest difference: execution (2 vs 3) - Very forgiving platforming

full comparison →
Pikuniku cover art
PikunikuLight / Casual · physics platformer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (2 vs 3) - Floppy kicks and hops, gently imprecise

full comparison →
LEGO Pirates of the Caribbean: The Video Game cover art
LEGO Pirates of the Caribbean: The Video GamePracticed Mastery · family action adventure

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Enemies are harmless scripted props

full comparison →
Kirby Star Allies cover art
Kirby Star AlliesPracticed Mastery · 2D platformer

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Friend AI helps rather than opposes

full comparison →
Detroit: Become Human cover art
Detroit: Become HumanLight / Casual · interactive dramacross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Branching script, no adaptive adversary

full comparison →
What Remains of Edith Finch cover art
What Remains of Edith FinchLight / Casual · narrative anthologycross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - No adversaries.

full comparison →
Beyond: Two Souls cover art
Beyond: Two SoulsLight / Casual · interactive dramacross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - No opponent; cinematic scenes

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SOMA cover art
SOMALight / Casual · narrative horrorcross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Creatures follow scripts.

full comparison →
Amnesia: The Dark Descent cover art
Amnesia: The Dark DescentLight / Casual · survival horrorcross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Monsters follow scripted patrols.

full comparison →
A Short Hike cover art
A Short HikeLight / Casual · cozy explorationcross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - No adversarial opponents.

full comparison →

Game details

Released
2019
Developer
Good-Feel
Franchise
Yoshi
Platforms
Switch
Modes
Single player, Co-operative
IGDB critics
79/100
IGDB users
77/100
PlatformAction