head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Driving and gadget timing through scripted spy missions.

Execution · Pure Mechanics
Open-world arcade racer about boost and takedowns.
007 Racing leans Execution (Pure Mechanics); Burnout Paradise leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
007 Racing
Driving under fire while aiming gadgets is the main demand
Burnout Paradise
Boost timing, drift, takedown inputs
Burnout Paradise leans a little harder on reads, though the gap is small.
007 Racing
Enemy cars follow mission scripts
Burnout Paradise
Mostly AI and sandbox driving
Burnout Paradise leans a little harder on variance, though the gap is small.
007 Racing
Mission events repeat identically
Burnout Paradise
Crash physics and traffic spawns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
007 Racing
Learning mission solutions and weapon use is light study
Burnout Paradise
Car collection and event routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.