head to head
L.A. Noire asks more than 100 Istanbul Cats, and the gap is variance.

Optimization · Systems & Chaos
A hidden-object game testing systematic visual search for hidden cats.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
100 Istanbul Cats leans Optimization (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
100 Istanbul Cats
Scanning and clicking demands no twitch
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 Istanbul Cats
Solo hidden-object game, no opponent
L.A. Noire
Suspects follow fixed scripts, never adapt
L.A. Noire leans clearly harder on variance.
100 Istanbul Cats
Cat placement hidden until found
L.A. Noire
Interrogation tells and clues hidden until discovered
L.A. Noire leans a little harder on optimization, though the gap is small.
100 Istanbul Cats
Systematic scanning of the scene finds every cat
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.