head to head
Blade Runner asks more than A Building Full of Cats, and the gap is optimization.

Variance · Systems & Chaos
A hidden-object hunt that tests visual search until every cat location is known.

Variance · Systems & Chaos
Detective work against randomised suspect identities that reshuffle every playthrough.
A Building Full of Cats leans Variance (Systems & Chaos); Blade Runner leans Variance (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
A Building Full of Cats
Clicking spotted cats takes no dexterity
Blade Runner
Point-and-click investigation, no dexterity required
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Building Full of Cats
No opponent of any kind
Blade Runner
Suspects follow branching scripts, not adaptive minds
Blade Runner leans a little harder on variance, though the gap is small.
A Building Full of Cats
Hidden cat locations are the entire challenge until found
Blade Runner
Replicant identities are randomised each playthrough
Blade Runner leans clearly harder on optimization.
A Building Full of Cats
Systematic screen-scanning is the only strategy layer
Blade Runner
Evidence chains and questioning routes reward systematic detective work
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.