head to head
A Building Full of CatsvsEvil
A Building Full of Cats leans Variance (Systems & Chaos); Evil leans Variance (Systems & Chaos).
A Building Full of CatsEvil
Axis by axis
Execution1 vs 2
Evil leans harder on execution: Walking and looking; minimal physical demand
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
A Building Full of Cats leans harder on variance: Hidden cat locations are the entire challenge until found
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

