head to head
A Plague Tale: InnocencevsThe Legend of Zelda: Breath of the Wild
A Plague Tale: Innocence leans Optimization (Practiced Mastery); The Legend of Zelda: Breath of the Wild leans Optimization (Practiced Mastery).
A Plague Tale: InnocenceThe Legend of Zelda: Breath of the Wild
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
The Legend of Zelda: Breath of the Wild leans harder on reads: Enemies follow fixed scripted behaviors.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
The Legend of Zelda: Breath of the Wild leans harder on optimization: Shrines, cooking, traversal routes fully solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

