head to head
Thief Town asks more than Agar.io, and the gap is reads.

Reads · Competitive PvP
A browser arena where your cell eats smaller players and flees bigger ones.

Reads · Pure Mind Games
A local-multiplayer stealth game about blending in and reading which figures are human.
Agar.io leans Reads (Competitive PvP); Thief Town leans Reads (Pure Mind Games).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Agar.io
Mouse steering and split timing
Thief Town
Timed stab inputs matter but aren't the ceiling
Thief Town leans clearly harder on reads.
Agar.io
Baiting and predicting human blobs decides fights
Thief Town
Reading human players hiding among NPCs is the core
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Agar.io
Spawn locations and lobby makeup random
Thief Town
Crowd of identical NPCs hides players, adding uncertainty
Agar.io leans a little harder on optimization, though the gap is small.
Agar.io
Split-merge math is shallow but real
Thief Town
Little system to solve beyond the bluffing layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.