head to head
Age of Empires II: HD Edition asks more than The Lord of the Rings: The Battle for Middle-earth II, and the gap is optimization.

Optimization · Pure Optimization
A real-time strategy game where mastering build orders and economy management decides most matches.

Optimization · Practiced Mastery
Tolkien-licensed RTS with freeform base building and large-scale faction warfare.
Age of Empires II: HD Edition leans Optimization (Pure Optimization); The Lord of the Rings: The Battle for Middle-earth II leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires II: HD Edition
click speed and micro help but secondary
The Lord of the Rings: The Battle for Middle-earth II
Moderate APM demands, forgiving unit control
The Lord of the Rings: The Battle for Middle-earth II leans a little harder on reads, though the gap is small.
Age of Empires II: HD Edition
predicting human opponent strategy and timing
The Lord of the Rings: The Battle for Middle-earth II
Human opponents in skirmish reward prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires II: HD Edition
minor map and resource randomness
The Lord of the Rings: The Battle for Middle-earth II
Mostly open information, light randomness
Age of Empires II: HD Edition leans clearly harder on optimization.
Age of Empires II: HD Edition
build orders and economy are near-solvable
The Lord of the Rings: The Battle for Middle-earth II
Economy, base layout, and faction counters drive wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Age of Empires II: HD Edition →
full breakdown
The Lord of the Rings: The Battle for Middle-earth II →