head to head
Age of Empires IV asks more than Awesomenauts, and the gap is optimization.

Optimization · Grand Arena
Modern AoE balances macro hands with adaptive multiplayer.

Execution · Grand Arena
A 2D platforming MOBA blending skillshots with live human mind games.
Age of Empires IV leans Optimization (Grand Arena); Awesomenauts leans Execution (Grand Arena).
Age of Empires IV leans a little harder on execution, though the gap is small.
Age of Empires IV
APM and micro matter, lower than SC2
Awesomenauts
Platforming aim and skillshots reward dexterity.
Age of Empires IV leans a little harder on reads, though the gap is small.
Age of Empires IV
1v1 ladder vs adapting humans
Awesomenauts
Human opponents adapt lanes and picks constantly.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires IV
map gen minor
Awesomenauts
Small map and shop randomness.
Age of Empires IV leans clearly harder on optimization.
Age of Empires IV
civ build orders well solved
Awesomenauts
Builds, timings, and push economy solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.