head to head
Age of MythologyvsCommand & Conquer: Red Alert
Age of Mythology leans Optimization (Mind & Math); Command & Conquer: Red Alert leans Optimization (Pure Optimization).
Age of MythologyCommand & Conquer: Red Alert
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads6 vs 5
Age of Mythology leans harder on reads: Human opponents and god-power timing bluffs
Variance4 vs 3
Age of Mythology leans harder on variance: Fog of war and random maps
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

