head to head
Age of MythologyvsWarcraft III: Reign of Chaos
Age of Mythology leans Optimization (Mind & Math); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).
Age of MythologyWarcraft III: Reign of Chaos
Axis by axis
Execution5 vs 7
Warcraft III: Reign of Chaos leans harder on execution: Micro of heroes and units decides fights
Reads6 vs 7
Warcraft III: Reign of Chaos leans harder on reads: Scouting and out-guessing a human opponent's tech
Variance4 vs 3
Age of Mythology leans harder on variance: Fog of war and random maps
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

