head to head
Air-Sea BattlevsJames Bond 007: Quantum of Solace
Air-Sea Battle leans Execution (Pure Mechanics); James Bond 007: Quantum of Solace leans Execution (Pure Mechanics).
Air-Sea BattleJames Bond 007: Quantum of Solace
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 3
James Bond 007: Quantum of Solace leans harder on reads: Multiplayer adds modest human prediction; campaign is scripted
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 3
James Bond 007: Quantum of Solace leans harder on optimization: Weapon choice and cover routes are shallow systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

