head to head
Air-Sea BattlevsTomb Raider (2013)
Air-Sea Battle leans Execution (Pure Mechanics); Tomb Raider (2013) leans Execution (Practiced Mastery).
Air-Sea BattleTomb Raider (2013)
Axis by axis
Execution6 vs 5
Air-Sea Battle leans harder on execution: Timing shots on moving targets is the entire game
Reads2 vs 1
Air-Sea Battle leans harder on reads: Head-to-head play adds slight outguessing of the other gunner
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 4
Tomb Raider (2013) leans harder on optimization: Weapon upgrades and skill picks straightforward.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

