head to head
Alto's Odyssey asks more than Burnout Paradise, and the gap is variance.

Execution · Twitch Chaos
The desert-set sequel to Alto's Adventure, adding balloons and wall rides to the endless ride.

Execution · Pure Mechanics
Open-world arcade racer about boost and takedowns.
Alto's Odyssey leans Execution (Twitch Chaos); Burnout Paradise leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Alto's Odyssey
Trick chains and wall-ride timing
Burnout Paradise
Boost timing, drift, takedown inputs
Burnout Paradise leans a little harder on reads, though the gap is small.
Alto's Odyssey
No opponents
Burnout Paradise
Mostly AI and sandbox driving
Alto's Odyssey leans clearly harder on variance.
Alto's Odyssey
Procedural desert biomes vary each run
Burnout Paradise
Crash physics and traffic spawns
Burnout Paradise leans a little harder on optimization, though the gap is small.
Alto's Odyssey
Light goal and combo systems
Burnout Paradise
Car collection and event routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.