head to head
Ancestors: The Humankind OdysseyvsPokémon: Let's Go, Eevee!
Ancestors: The Humankind Odyssey leans Optimization (Systems & Chaos); Pokémon: Let's Go, Eevee! leans Optimization (Systems & Chaos).
Ancestors: The Humankind OdysseyPokémon: Let's Go, Eevee!
Axis by axis
Execution3 vs 2
Ancestors: The Humankind Odyssey leans harder on execution: Climbing and dodge timing are forgiving
Reads0 vs 1
Pokémon: Let's Go, Eevee! leans harder on reads: trainer battles are scripted, minor human PvP
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

