head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Gentle time-manipulation puzzles inside an authored emotional journey.

Execution · Practiced Mastery
Light web-swinging execution over a scripted open-world checklist.
Arise: A Simple Story leans Execution (Practiced Mastery); Spider-Man 3 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Arise: A Simple Story
Light platforming with forgiving time-control assists
Spider-Man 3
Swing control and combo timing carry the combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Arise: A Simple Story
No opponent in this reflective journey
Spider-Man 3
Enemies follow fixed scripts, nothing models you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Arise: A Simple Story
Scenes are fixed and authored
Spider-Man 3
Open-world missions are static once discovered
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Arise: A Simple Story
Time-scrubbing puzzles each have one clean solution
Spider-Man 3
Upgrade paths and mission objectives are shallowly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.