head to head
ARMS asks more than Thief Town, and the gap is execution.

Reads · Competitive PvP
A 3D arena fighter where extendable-arm punches curve mid-flight in PvP duels.

Reads · Pure Mind Games
A local-multiplayer stealth game about blending in and reading which figures are human.
ARMS leans Reads (Competitive PvP); Thief Town leans Reads (Pure Mind Games).
ARMS leans clearly harder on execution.
ARMS
Curving punches and dodge timing
Thief Town
Timed stab inputs matter but aren't the ceiling
Thief Town leans a little harder on reads, though the gap is small.
ARMS
Whiff-punish games against adapting humans
Thief Town
Reading human players hiding among NPCs is the core
Thief Town leans a little harder on variance, though the gap is small.
ARMS
Minor stage and item randomness
Thief Town
Crowd of identical NPCs hides players, adding uncertainty
ARMS leans clearly harder on optimization.
ARMS
Arm loadout counters and matchup study
Thief Town
Little system to solve beyond the bluffing layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.