head to head

Awesomenauts cover artvsCommand & Conquer: Generals cover art

AwesomenautsvsCommand & Conquer: Generals

Awesomenauts leans Execution (Grand Arena); Command & Conquer: Generals leans Reads (Grand Arena).

EXECUTION6 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10
AwesomenautsCommand & Conquer: Generals

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads6 vs 7

Command & Conquer: Generals leans harder on reads: Three-faction asymmetry and general powers must be predicted constantly

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 7

Command & Conquer: Generals leans harder on optimization: General power sequencing and unit composition are well-solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Awesomenauts

full breakdown

Command & Conquer: Generals