head to head
AwesomenautsvsCommand & Conquer: Red Alert 3
Awesomenauts leans Execution (Grand Arena); Command & Conquer: Red Alert 3 leans Reads (Grand Arena).
AwesomenautsCommand & Conquer: Red Alert 3
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 7
Command & Conquer: Red Alert 3 leans harder on reads: Three-faction asymmetry means opponent choices must be constantly predicted
Variance2 vs 3
Command & Conquer: Red Alert 3 leans harder on variance: Ore spawning and naval choke variance add moderate uncertainty
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

