head to head
Baldur's Gate 3 asks more than Discworld Noir, and the gap is variance.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
A noir detective adventure starring Discworld's first private investigator on a case that turns lycanthropic.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Discworld Noir leans Optimization (Systems & Chaos).
Baldur's Gate 3 leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
Discworld Noir
Click-based sleuthing; nothing physical.
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Discworld Noir
Suspects recite fixed noir scripts.
Baldur's Gate 3 leans clearly harder on variance.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Discworld Noir
Clue-notebook mystery hides connections until found.
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Discworld Noir
Cross-referencing clues converges to one fixed solution.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.