head to head
L.A. Noire asks more than Discworld Noir, and the gap is execution.

Optimization · Systems & Chaos
A noir detective adventure starring Discworld's first private investigator on a case that turns lycanthropic.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Discworld Noir leans Optimization (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans clearly harder on execution.
Discworld Noir
Click-based sleuthing; nothing physical.
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Discworld Noir
Suspects recite fixed noir scripts.
L.A. Noire
Suspects follow fixed scripts, never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Discworld Noir
Clue-notebook mystery hides connections until found.
L.A. Noire
Interrogation tells and clues hidden until discovered
Discworld Noir leans a little harder on optimization, though the gap is small.
Discworld Noir
Cross-referencing clues converges to one fixed solution.
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.