head to head
BatsugunvsCrash Bandicoot 4: It's About Time
Batsugun leans Execution (Pure Mechanics); Crash Bandicoot 4: It's About Time leans Execution (Pure Mechanics).
BatsugunCrash Bandicoot 4: It's About Time
Axis by axis
Execution9 vs 8
Batsugun leans harder on execution: Dodging dense bullet patterns at speed is the whole test
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Batsugun leans harder on variance: Patterns are deterministic once learned, little randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

