head to head
Battlefield 4vsStar Wars: Squadrons
Battlefield 4 leans Execution (Competitive PvP); Star Wars: Squadrons leans Execution (Grand Arena).
Battlefield 4Star Wars: Squadrons
Axis by axis
Execution7 vs 8
Star Wars: Squadrons leans harder on execution: Drifting, aim, and throttle tricks decide dogfights
Reads5 vs 6
Star Wars: Squadrons leans harder on reads: Human pilots in 5v5 bait, juke, and counter-adapt
Variance3 vs 2
Battlefield 4 leans harder on variance: Map-altering events and spawns inject noise
Optimization5 vs 6
Star Wars: Squadrons leans harder on optimization: Power management and loadout meta are solvable layers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

