head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A grim 2D action metroidvania steeped in religious horror.

Execution · Practiced Mastery
Sumi-e Zelda-like where a wolf goddess paints the world back to life.
Blasphemous leans Execution (Practiced Mastery); Okami leans Execution (Practiced Mastery).
Blasphemous leans a little harder on execution, though the gap is small.
Blasphemous
Punishing 2D combat and platforming
Okami
Brush strokes and combat timing, forgiving
Blasphemous leans a little harder on reads, though the gap is small.
Blasphemous
Scripted bosses
Okami
Demons follow fixed patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Static world
Okami
Authored world with no randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Rosary bead builds and routing
Okami
Brush technique use, upgrades, and exploration
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.