head to head

Blur cover artvsCall of Duty: World at War cover art

BlurvsCall of Duty: World at War

Blur leans Execution (Pure Mechanics); Call of Duty: World at War leans Execution (Practiced Mastery).

EXECUTION7 /10READS3 /10VARIANCE4 /10OPTIMIZATION4 /10
BlurCall of Duty: World at War

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads3 vs 3

Even - both lean on reads about the same.

Variance4 vs 3

Blur leans harder on variance: Power-up pickups and incoming attacks add chaos

Optimization4 vs 5

Call of Duty: World at War leans harder on optimization: Perk loadouts and map control are learnable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Blur

full breakdown

Call of Duty: World at War