head to head
Knightfall: A Daring Journey asks more than Blur, and the gap is reads.

Execution · Pure Mechanics
Arcade racing with Mario Kart-style power-ups bolted onto licensed cars.

Execution · Competitive PvP
A chaotic multiplayer horse-racing game testing control and prediction against human riders.
Blur leans Execution (Pure Mechanics); Knightfall: A Daring Journey leans Execution (Competitive PvP).
Blur leans a little harder on execution, though the gap is small.
Blur
Racing lines and dodging shots demand car control
Knightfall: A Daring Journey
Horse drifting and gun control demand precise input
Knightfall: A Daring Journey leans clearly harder on reads.
Blur
Human racers bait and time power-ups against you
Knightfall: A Daring Journey
Racing against human opponents rewards prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blur
Power-up pickups and incoming attacks add chaos
Knightfall: A Daring Journey
Physics chaos adds unpredictable outcomes
Blur leans a little harder on optimization, though the gap is small.
Blur
Track knowledge and pickup routes are learnable
Knightfall: A Daring Journey
Route and shortcut knowledge help marginally
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.