head to head
Borderlands 2 asks more than The Simpsons: Tapped Out, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A freemium town builder testing patience and timer scheduling more than any skill.
Borderlands 2 leans Optimization (Systems & Chaos); The Simpsons: Tapped Out leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
The Simpsons: Tapped Out
Tapping buildings has no skill component
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
The Simpsons: Tapped Out
No opponent in a solo town builder
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
The Simpsons: Tapped Out
Event prize rolls add mild randomness
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
The Simpsons: Tapped Out
Task scheduling and payout timing are the only decisions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.