head to head
Borderlands 2 asks more than We Happy Few, and the gap is optimization.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A dystopian survival adventure about blending into a drugged English town gone wrong.
Borderlands 2 leans Optimization (Systems & Chaos); We Happy Few leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
We Happy Few
Clunky melee and stealth with low ceiling
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
We Happy Few
Wellies follow scripted suspicion rules
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
We Happy Few
Procedural districts and loot vary per run
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
We Happy Few
Conformity systems, crafting, and routes are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.