head to head
Borderlands: The Pre-SequelvsS.T.A.L.K.E.R.: Shadow of Chernobyl
Borderlands: The Pre-Sequel leans Optimization (Practiced Mastery); S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery).
Borderlands: The Pre-SequelS.T.A.L.K.E.R.: Shadow of Chernobyl
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on reads: A-Life feels alive but doesn't model you
Variance4 vs 5
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on variance: Anomalies, mutant spawns, and artifact RNG hide information
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

