head to head
Call of CthulhuvsUtawarerumono: Mask of Deception
Call of Cthulhu leans Optimization (Light / Casual); Utawarerumono: Mask of Deception leans Optimization (Systems & Chaos).
Call of CthulhuUtawarerumono: Mask of Deception
Axis by axis
Execution2 vs 1
Call of Cthulhu leans harder on execution: light stealth timing, mostly minor
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Utawarerumono: Mask of Deception leans harder on optimization: Easy SRPG battles solved with basic positioning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

