head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A fast-paced military shooter where twitch aim against other players is the core test.

Execution · Pure Mechanics
Free-to-play military shooter mixing class-based PvP with co-op missions.
Call of Duty: Vanguard leans Execution (Pure Mechanics); Warface leans Execution (Pure Mechanics).
Call of Duty: Vanguard leans a little harder on execution, though the gap is small.
Call of Duty: Vanguard
aim and reflexes decide most engagements
Warface
Aimbot dominates gunfights; recoil control and flick aim decide duels.
Call of Duty: Vanguard leans a little harder on reads, though the gap is small.
Call of Duty: Vanguard
predicting human opponent positioning
Warface
Human PvP positioning and peek mind-games in versus modes.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Vanguard
spawns and loadout drops vary
Warface
Spawn and enemy position uncertainty, minor.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Vanguard
loadout tuning and map knowledge help
Warface
Loadout grind and class synergy matter but are mappable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.