head to head
Call of DutyvsQuake
Call of Duty leans Execution (Practiced Mastery); Quake leans Execution (Pure Mechanics).
Call of DutyQuake
Axis by axis
Execution7 vs 9
Quake leans harder on execution: Rocket aim and movement tech ceiling massive.
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 1
Call of Duty leans harder on variance: Some spawn and hit unpredictability
Optimization5 vs 4
Call of Duty leans harder on optimization: Memorising set pieces and weapon positions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

