head to head

Castle Crashers cover artvsKid Icarus: Uprising cover art

Castle CrashersvsKid Icarus: Uprising

Castle Crashers leans Execution (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION5 /10
Castle CrashersKid Icarus: Uprising

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads3 vs 3

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 6

Kid Icarus: Uprising leans harder on optimization: Weapon fusion and intensity-wager risk tuning

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Castle Crashers

full breakdown

Kid Icarus: Uprising