head to head

Castlevania: Aria of Sorrow cover artvsPrey (2017) cover art

Castlevania: Aria of SorrowvsPrey (2017)

Castlevania: Aria of Sorrow leans Optimization (Pure Optimization); Prey (2017) leans Optimization (Pure Optimization).

EXECUTION4 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Castlevania: Aria of SorrowPrey (2017)

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 2

Castlevania: Aria of Sorrow leans harder on variance: Soul drops are heavily random

Optimization7 vs 8

Prey (2017) leans harder on optimization: Neuromods, builds, station routing deeply solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Castlevania: Aria of Sorrow

full breakdown

Prey (2017)