head to head
Child of EdenvsGuitar Hero: World Tour
Child of Eden leans Execution (Pure Mechanics); Guitar Hero: World Tour leans Execution (Pure Mechanics).
Child of EdenGuitar Hero: World Tour
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Child of Eden leans harder on variance: Deterministic stage choreography
Optimization5 vs 4
Child of Eden leans harder on optimization: Score routes and memorised wave patterns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

