head to head
Civilization VvsTeamfight Tactics
Civilization V leans Optimization (Pure Optimization); Teamfight Tactics leans Optimization (Systems & Chaos).
Civilization VTeamfight Tactics
Axis by axis
Execution2 vs 1
Civilization V leans harder on execution: UI actions need no precision; speed is not a factor
Reads2 vs 3
Teamfight Tactics leans harder on reads: Scout opponents but no live adaptation
Variance5 vs 7
Teamfight Tactics leans harder on variance: Shop rolls and augment offerings swing lobbies
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

